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Staff Software Engineer
Archived

PlayStation
San Mateo, California, United States
Posted 9 months ago
Last seen 5 months ago
full-time
Admin (PE)
$209,900 — $314,900 USD

Job Summary

Join PlayStation as a Staff Software Engineer to lead the development of innovative software solutions for accessory products. Key responsibilities include architecture design and collaboration with cross-functional teams.

About this job

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

We are building a small team of versatile and enthusiastic leaders to create new products for the PlayStation community. Our team recently delivered the new PlayStation Link, PULSE Explore and PULSE Elite products, and are hard at work on what comes next. We need an experienced and innovative software engineer to help build the foundation from the kernel up to support our new products and features. 

Come and play with us!

Responsibilities:

In this role, you will lead architecture and implementation of kernel drivers and other core software components to support our accessory products on the PlayStation and other platforms.

  • Define and execute on the architecture of kernel mode drivers and associated modules for peripheral products
  • Integrate new capabilities into legacy codebases while improving quality and reducing errors and complexity
  • Lead partner and contract engineering resources to implement your architecture
  • Collaborate with HW, SW and UX teams to establish requirements, and then own those requirements through the product lifecycle
  • Implement and exemplify modern software coding standards and development processes
  • Develop robust software test infrastructure to support detailed testing and rapid iteration
  • Cooperate effectively with other internal teams with overlapping responsibilities in system software development

Skills:

  • Experience with kernel development on FreeBSD or Linux and related platforms
  • Excellent C programming and debugging skills
  • Strong communication skills with both software engineers and non-software engineers
  • Experience implementing automated regression testing
  • Engaged at both the strategic design level (what should it do?) and the detailed engineering level (how should it be built?)
  • Effective working within a small team with broad responsibility
  • Exceptional ability to debug complex system-level issues

Qualifications:

  • 10+ years of experience in core systems software development in C/C++
  • Excellent written and verbal communication skills
  • Bachelor’s degree in a related engineering field, or equivalent work experience
  • Experience in the video game industry is not required, but interest and passion for the gaming experience, digital entertainment, consumer electronics, and technology is vital

Working Conditions:

  • Small team environment; feels like a start-up within a large organization!
  • Travel (primarily international) required. Estimated up to 20% initially, 5% long term

#LI-TP1

 

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.
$209,900$314,900 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Requirements

- 10+ years of experience in core systems software development in C/C++ - Excellent written and verbal communication skills - Bachelor’s degree in a related engineering field, or equivalent work experience - Experience in the video game industry is not required, but interest and passion for gaming is vital

Benefits & Perks

- Medical, dental, and vision insurance - Matching 401(k) - Paid time off - Wellness program - Employee discounts for Sony products - Potential bonus package

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This job has been archived and is no longer accepting applications.

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