
// Open Role at Playtech
Playtech is seeking a versatile Game Artist for their Origins Studio to own the end-to-end visual creation of engaging table, instant, and crash games. This role involves concept development, artwork, and animation using Adobe Photoshop, Spine, and After Effects.
About Playtech
Founded in 1999, the company has a premium listing on the Main Market of the London Stock Exchange and is focused on regulated and regulating markets across its B2B business. By leveraging its proprietary technology, Playtech delivers innovative products and services to ensure a safe, engaging and entertaining gaming experience.
As the gaming industry's leading technology company, it combines business intelligence-driven software, services, content, and platform technology to drive excellence and innovation across the sector. Read more about who we are and what we do here: www.playtechpeople.com and www.playtech.com
Here at Playtech, we genuinely believe that people are our biggest asset. Diverse thoughts, experiences, and individual characteristics enrich our work environment and lead to better business decisions. Embracing differences and maintaining transparency in our processes is the core of Playtech's overall commitment to responsible business practices.
Ready to level up your career?
Playtech’s Origins Studio is looking for a versatile Game Artist to create table games from end to end. Table games category also include instant and crash games.
You will be responsible for the complete visual-production process, including concept development, game design, final artwork, animations, production exports, and game previews.
Adobe Photoshop will be the main tool for 2D artwork. Spine will be used for animations implemented in the games, while After Effects will be used for game previews and promotional materials.
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How to apply?
In addition to your CV, please attach your portfolio or provide a link to it.
Your portfolio should include relevant 2D game artwork, examples of concept-to-final development, Spine animations, and After Effects previews. Please clearly describe your contribution to each project.
PLAYTECH ORIGINS STUDIO
Playtech Origins Studio creates innovative and engaging digital gaming experiences. Our international team combines creative and technical expertise in a professional, supportive environment that encourages collaboration and career development.
Playtech is an equal opportunities employer. Our mission is to welcome everyone and create inclusive teams. We celebrate differences and encourage everyone to join us and be themselves at work.
Own the end-to-end creation of table games, translating creative briefs into engaging visuals. Create moodboards, sketches, style frames, logos, backgrounds, characters, game objects, UI elements, typography, and visual effects. Produce high-quality artwork in different styles and deliver clean, production-ready PSD files. Animate characters and game elements using Spine, and export assets for development. Create game previews, motion mock-ups, promotional clips, and animated banners in After Effects. Optimize artwork and animations to technical requirements. Collaborate closely with the Lead Artist, Game Producer, designers, and developers. Review implemented assets, resolve issues, and incorporate feedback. Manage multiple assignments while meeting project deadlines. Possess 3 to 5 years of professional experience in 2D game art, animation, or similar roles, preferably in iGaming. Present a strong portfolio showcasing polished 2D artwork, graphic design, concept development, and animation. Demonstrate advanced knowledge of Adobe Photoshop for structured PSD files and strong working knowledge of Spine (rigging, animation, export, implementation). Have experience with Adobe After Effects and relevant plugins. Understand animation principles, art fundamentals (composition, color, lighting, perspective, visual hierarchy), and graphic design (logos, branding, typography, icons). Understand game-asset creation, export, optimization, and technical requirements. Be able to work in different visual styles, maintain consistency, and possess strong attention to detail, organization, communication, and problem-solving skills. Give and receive constructive feedback and adapt to changing project requirements in a fast-paced team.