
// Open Role at Playtika
Join Playtika, a leading mobile games company, as a 2D Animator. You will craft captivating UI and in-game animations using Spine, Unity, and After Effects, contributing to world-class mobile titles and exploring AI to enhance animation workflows.
Ambition Needs a Place to Grow.
At Playtika, we create mobile games enjoyed by millions worldwide.
Combining the scale of a public company (NASDAQ: PLTK) with the speed and ownership of a startup, we are a global leader where innovation, data, and creativity shape the future of entertainment.
Here, your ideas matter, your decisions impact products, and your growth is supported across global studios.
**Bring your hunger where it belongs: at the front of the pack.
**
As a 2D Animator for WSOP, you'll help bring one of Playtika's flagship titles to life through polished, expressive animation — focused mainly on UI, in-game elements, and props. Your work will play a key role in enhancing the player experience and reinforcing the game's creative direction.
You'll be involved in features from the concept stage, working closely with designers, game designers, and tech artists, all the way through coordinating flawless implementation with the development team.
This is the studio's only in-house animation role, so you'll take real ownership of the animation process end to end — from planning through final implementation — with support from the design, product, and art teams.
Nice to have:
Subject to applicable laws, we may use artificial intelligence (AI) tools to assist our recruitment teams in the hiring process, including drafting job descriptions, communication, response to applications, assessments and tests, as further described in our Candidates Privacy Notice.
By applying to this job, you acknowledge that you have read and understood our Candidates Privacy Notice, including with respect to the use of AI tools, and consent to the processing of your information as described therein.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
If you feel the above describes you perfectly - Apply now!
Employee at Playtika? Click here
Create UI, in-game, art elements and prop animations from concept to final implementation using Spine. Plan and produce animations for new features, collaborating with PM, designer, and developers for implementation in Unity, Spine, 3D, or After Effects. Explore AI tools to speed up animation processes and improve quality. Communicate closely with tech artists, stakeholders, and development teams to ensure seamless integration. Ensure animations meet studio quality, artistic vision, and creative direction. Participate in review sessions, incorporate feedback, and iterate on work. Own daily animation processes, planning work, flagging risks, and updating directors. Learn and apply best practices from other Playtika studios.