Playtika logo

Technical Artist (Mid-Level)

Playtika
Herzliya, Israel
Posted 9 hours ago
Last seen 17 minutes ago
Active
full-time
SGH

Job Summary

Join Playtika as a Technical Artist to integrate captivating animations, art, and VFX into Unity for award-winning mobile games. This role offers the chance to innovate with cutting-edge technologies and collaborate with a dynamic team to deliver immersive experiences to millions worldwide.

About this job

Join us at Playtika (NASDAQ: PLTK), where we're driven by the belief life needs play. We’re on a mission to deliver infinite ways to play using cutting-edge technologies like AI and machine learning to craft immersive experiences that connect, inspire and entertain millions of players worldwide. 

From our start as a small mobile games company founded in Israel to our current position as a publicly traded company and industry leader, we continue to be a dominant force in interactive entertainment. With a diverse portfolio of award-winning, category-leading Casual and Social Casino-themed games, including nine of the top 100 highest-grossing mobile games in the US, we're setting the standard for excellence. 

Our success story is co-authored by a dynamic team of storytellers, strategists, creators and data scientists who thrive on innovation. We are home of the best, advancing an inclusive culture that embraces our core values and reflects our agile DNA. 

With a strong financial foundation, disciplined operations, unwavering player-focused approach and relentless can-do spirit, we're well-positioned for sustained growth. If you're ready to join the driving force behind the evolution of interactive entertainment, we invite you to come play with us.  

We’re looking for a motivated and ambitious Technical Artist to join us and help bridge animation, art, and development.
This role focuses on integrating animations, assets, and VFX into Unity, ensuring they work smoothly and maintain high visual quality in-game.

You’ll work closely with animators, developers, and UX to bring content to life while balancing quality and performance.

Responsibilities:

  • Integrate animations and assets (art, VFX) into Unity, including states, timing, and transitions
  • Set up and maintain Unity components and particle systems
  • Collaborate with animators, developers, and UX to ensure accurate implementation
  • Troubleshoot visual and technical issues
  • Explore and apply new tools, techniques, and workflows
  • Improve pipelines through tools, scripts, and optimizations

Requirements:

  • 2+ years of experience as a Tech Artist (or similar role)
  • Strong experience with Unity
  • Good understanding of animation pipelines and asset integration
  • Experience with Unity components and particle systems
  • Strong communication and problem-solving skills
  • High attention to details

Nice to have:

  • Background in animation (2D/3D)
  • Experience with Spine, VFX, or C#
  • Experience working on mobile games

 

 

 

Subject to applicable laws, we may use artificial intelligence (AI) tools to assist our recruitment teams in the hiring process, including drafting job descriptions, communication, response to applications, assessments and tests, as further described in our Candidates Privacy Notice.

By applying to this job, you acknowledge that you have read and understood our Candidates Privacy Notice, including with respect to the use of AI tools, and consent to the processing of your information as described therein.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.  

If you feel the above describes you perfectly - Apply now! 

Employee at Playtika? Click here

Requirements

- 2+ years of experience as a Tech Artist (or similar role) - Strong experience with Unity - Good understanding of animation pipelines and asset integration - Experience with Unity components and particle systems - Strong communication and problem-solving skills - High attention to details - Background in animation (2D/3D) - Experience with Spine, VFX, or C# - Experience working on mobile games

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