- 5+ years experience in the video games industry
- 2+ years experience of management experience
- Demonstrated experience working directly with an outsource vendor either as an Art Outsource Manager or as a Concept Art Lead
- Extreme proficiency in art fundamentals such as anatomy, composition, design, and color theory
- Past leadership or management experience. Proven experience leading/mentoring teams and individuals. Growth minded and motivated toward teaching, enabling, and coaching other artists
- Experience giving thorough direction and delivering timely, clear, actionable feedback
- Strong background in concept art and a good understanding of technical limitations for 3D assets.
- A strong communicator and able to convey abstract/sophisticated ideas concisely in English, with the ability to communicate effectively in multilingual, cross-cultural treatments
- AAA Feature/Game experience
- Experience giving direction and delivering clear, constructive feedback to vendors
- Broad experience of collaborating with other art disciplines, working production end to end
- Well-versed in Concept Art work for themed and cosmetic content across a variety of game titles, with the ability to form and articulate thoughtful creative insights.
- Tools experience: have worked in several tools, pipelines, and game engines
- Experience managing distributed teams across time zones and in remote work environments
- Mandarin fluency (verbal and written) is a strong plus