- Bachelor's degree in Computer Science, a related field, or equivalent professional experience
- 4+ years deep hands-on programming experience as a software engineer and proficiency in C++ 14 or newer
- 2+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components.
- Experience contributing to a large code base with millions of active users
- Expertise with continuous development and deployments of large-scale systems
- Experience defining and delivering technical solutions to technical users
- Experience with scripting languages like Python or TypeScript
- Experience with telemetry providers like Data Dog and/or Sentry
- Experience developing client applications and/or client SDKs that leverage highly distributed systems
- Experience with globally deployed platforms as well as distributed teams