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Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product

Riot Games
Sydney, Australia
Posted 8 hours ago
Last seen 8 hours ago
Active
full-time
Riot Discovery Studio

Job Summary

Join Riot Games in Sydney as a Staff Software Engineer to shape the future of an unpublished R&D MMO, driving innovation in automation and build systems for next-generation game development. This role offers the chance to lead technical vision and mentor engineers while ensuring a high-quality player experience.

About this job

As a Staff Software Engineer, you will contribute to an unpublished R&D MMO product, focusing on designing and implementing large-scale automation and build tooling. You will lead technical initiatives, ensure efficient game development workflows, and mentor other engineers, collaborating globally to deliver a high-quality, dependable player experience.

Requirements

- 6+ years of professional experience in software engineering, including experience delivering live or shipped games/products. - Expert proficiency in C and C++, with strong debugging skills and a solid foundation in common game and software design patterns. - Experience developing real-time online multiplayer games using Unreal Engine, with expertise in automation tooling, performance tooling, build/release pipelines, and/or telemetry. - Demonstrated ability to collaborate effectively across multiple disciplines across time-zones, coupled with strong product sense, pragmatic decision-making, and player empathy in technical choices. - Bachelor’s degree in Computer Science or equivalent experience. - Experience developing MMO and/or large scale online games with a focus on build systems and automation. - Skilled in managing requirements and refining game development pipelines for efficiency and scalability. - Familiarity with Unreal Engine 5, including Blueprint visual scripting, and working knowledge of Iris. - Experience working with mid-sized engineering teams and other disciplines (e.g. QA, Production, Tech Design) in an agile environment. - Prior experience working on global-scale game development or online services.

Benefits & Perks

- Open paid time off policy - Paid parental leave (for both primary and secondary carers) - Flexible work schedules - Co-op gaming areas - Play fund - Snacks (including healthy snacks) - Medical Insurance that covers you and your dependents - Employee Assistance Program - Wellness fund - Donation matching of time and money to registered charities - Learning and Development opportunities

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