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VFX Artist II - Unpublished R&D Product

Riot Games
Los Angeles, California, United States
Posted 6 hours ago
Last seen 6 hours ago
Active
full-time
CN Game Studio

Job Summary

Join Riot Games as a VFX Artist II to shape the visual identity of an exciting Unpublished R&D Product. You'll be foundational in creating dynamic special effects, defining workflows, and collaborating across disciplines to build innovative game experiences.

About this job

Riot VFX Artists design and implement special effects for gameplay. As a VFX Artist II on an Unpublished R&D Product, you will develop the visual identity of new gameplay experiences, empowering rapid iteration and establishing visual groundwork. You will partner across disciplines to create aesthetically astounding visual effects and define scalable content creation workflows.

Requirements

- 3+ years as a VFX Artist creating stylized real-time VFX in the game industry - Professional experience implementing assets directly into game engines like Unreal, Unity, etc. - Experience working within software such as Photoshop, Maya, AfterEffects - Proficiency in VFX fundamentals like timing, shape language, and color theory. - Experience optimizing content, solving cross-discipline integration issues, and improving real-time performance. - Demonstrated ability to partner effectively with engineers, designers, and artists in a fast-moving environment. - Strong foundational art skills, including expertise in shape design, color theory, anatomy, and visual hierarchy. - Experience working in small, high-velocity strike teams or pre-production prototyping environments. - Experience creating in-game Motion Graphics assets. - Experience shipping cross platform games. - Experience with modeling, rigging and animating. - Experience making complex materials for use on characters. - Knowledge of shader authoring, texture optimization, or procedural workflows. - Strong understanding of performance constraints for cross-platform (PC + mobile) real-time content. - Ability to reason about the intersection of art, gameplay intention, and engine constraints balancing clarity, performance, and production speed.

Benefits & Perks

- Open paid time off policy - Flexible work schedules - Medical, dental, and life insurance - Parental leave for you, your spouse/domestic partner, and children - 401k with company match.

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