- 6+ years experience as a 3D artist working in games.
- 2+ years in a leadership or senior artist role.
- Strong ability to research and reference material that supports idea generation and problem-solving.
- Experience in casual mobile game art styles.
- Experience in shipping multiple titles in your career as a 3D Artist.
- Proficient in 3D modeling: 3dsMax, Maya, Blender, etc
- Proficient in 2D texturing: Photoshop
- Proficient in 3D texturing tools: Substance, 3DCoat, etc
- Experience in Unity, importing and optimizing assets
- Have a good understanding of technical pipelines to export assets from 3D suite to Unity.
- Positive attitude and an ability to receive and provide objective feedback.
- Strong understanding of game art production techniques.
- IP collaboration
- A passion for playing and making games