- 5+ years of experience in mobile F2P game design with a focus on economy and systems design
- Demonstrated expertise in crafting game features, systems, and economies on at least one shipped live-operated game, preferably RPG or strategy-based
- Experience modelling/maintaining complex Economies (MMO, Strategy-MMO, RPG)
- Ability to simulate and prototype progression systems in Excel, and familiarity with Unity
- Strong game balance instincts paired with quantitative & analytical decision-making
- Bachelor’s degree in Game Design, Economics, Statistics, or related field
- Knowledge of live-ops tooling and event planning systems (Bonus)
- Familiarity with Looney Tunes IP and a passion for character-based RPGs (Bonus)
- Experience mentoring or leading small design teams (Bonus)