- 5+ years of professional experience as a 3D Artist in game development.
- Strong modeling, texturing, and shading skills, with a portfolio that demonstrates a high-quality, stylized or whimsical art style.
- Proficiency in major 3D software (Maya, 3ds Max, Blender, etc.).
- Experience with 2D and 3D texturing tools (Photoshop, Substance Painter, 3DCoat).
- Solid understanding of Unity pipelines for importing and optimizing 3D assets.
- Familiarity with technical constraints and performance optimization on mobile platforms.
- Ability to work collaboratively within a multidisciplinary team.
- Positive attitude and openness to feedback.
- Experience in casual or stylized mobile games.
- Knowledge of game art production pipelines and asset management.
- Familiarity with AI tools for ideation or texturing.
- A genuine passion for creating and playing games.