Scopely logo

Server Engineer, Tooling

Scopely
Shanghai, China
Posted 2 days ago
Last seen 7 hours ago
Active
full-time
Niantic

Job Summary

Join Scopely in Shanghai to architect and optimize critical server tooling and infrastructure for an ambitious unannounced mobile game. This role offers a unique opportunity to enhance developer velocity and ensure robust game server deployments using cutting-edge technologies.

About this job

Scopely is seeking a Server Engineer, Tooling to design, build, and optimize core tools and infrastructure for backend game development. Responsibilities include optimizing large-scale monorepo build systems, architecting robust CI/CD pipelines, managing runner infrastructure, and developing internal CLI tools and automated workflows.

Requirements

- Strong background in software/DevOps engineering with expertise in optimizing large-scale build systems (e.g., Bazel, Gradle) - Proven track record designing, maintaining, and scaling robust CI/CD pipelines (e.g., GitLab CI) and runner infrastructure - Hands-on experience with major cloud platforms (AWS, Alibaba Cloud), container orchestration (Kubernetes), and IaC tools (Terraform) - Proficiency in languages like Python, Java, Bash to build internal tooling and automate complex workflows - Solid understanding of Linux administration, networking fundamentals, and security best practices - Professional proficiency in Mandarin - BS / MS in Computer Science or Software Engineering or equivalent - Experience building production-grade services using Java, with strong knowledge of performance tuning, and modern development best practices (Bonus) - Experience building game client with Unity (Bonus) - Experience supporting large server monorepos and optimizing server development workflows for online games or high-scale applications (Bonus) - Experience using AI tools to speed up the development lifecycle and improve efficiency (Bonus)

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