
// Open Role at Scorewarrior
Join Scorewarrior as a Senior UI Artist to craft stunning, production-ready interfaces for Total Battle, a cross-platform MMO 4X strategy game with 2 million monthly active players. Own the visual direction for gameplay and event features end-to-end.
Scorewarrior is a game developer and publisher based in Limassol, Cyprus.
We are working on Total Battle — a cross-platform MMO 4X strategy game with a deep social system and extensive player interaction. We have 2 million monthly active players and continue to grow with the goal of becoming the #1 game in the genre.
Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
We are looking for a Senior UI Artist to craft high-quality, production-ready interfaces for the gameplay and event features our most engaged players interact with every day.
You will join a cross-functional team of 25+ professionals focused on developing gameplay and monetization for mid- and high-level players. You will own the visual side of features end to end — from visual direction to release-quality UI — while UX flows and product logic are handled by a dedicated UX specialist, so you can focus on craft, systems, assets, and implementation quality.
Develop UI for gameplay and event features based on approved UX flows and wireframes.
Develop the visual direction of a feature: research references, explore concepts, create a key screen, and define visual rules for related screens and states.
Create UI elements, icons, decorative assets, and small illustrations in a realistic or semi-realistic style.
Build complete sets of visual states for elements and screens, and prepare motion references or rough animations for the animator.
Create clear and scalable Figma files using components, variants, auto layout, styles, and libraries.
Maintain and develop the UI kit, component library, and asset library while preserving consistency across the product.
Prepare production-ready UI and assets for implementation.
Collaborate closely with UX, Game Design, Product, Development, QA, Art, and Animation.
Contribute to UI production workflows, documentation, guidelines, and shared quality standards.
Understanding of game UI usability principles.
Experience creating game interfaces, ideally 5+ years, with a primary focus on mobile.
A portfolio with strong game UI work and a clear explanation of your personal contribution.
Strong Photoshop skills, including raster graphics, UI elements, icons, decorative assets, and small illustrations.
Strong Figma skills, including components, variants, auto layout, styles, libraries, and well-structured production files.
Ability to build complex multi-screen clickable prototypes in Figma.
A solid understanding of composition, color, typography, visual hierarchy, readability, form, volume, materials, light, and detail.
The ability to work within an established realistic or semi-realistic game style.
Experience preparing UI and assets for development.
Genuine interest in games, including mobile titles.
Experience working with AI tools such as GPT, Gemini, and Midjourney.
English - B1 or higher, Russian - B2 or higher.
A portfolio of mid-core-style game interfaces.
Some experience designing UI for PC.
Experience working with variables and complex component animations in Figma, or creating motion effects.
Experience with 4X strategy games is a significant plus.
Interest in current industry trends.
A test task is part of the hiring process.
A team of professionals with a passion for gamedev and a drive to make Total Battle the #1 MMO 4X strategy game.
An excellent remuneration package, including a 13th salary.
Full relocation coverage for you and your family to Cyprus (Limassol).
A modern, sunny office close to the sea.
Private health insurance for you and your family members.
A monthly pre-school, school, and university allowance for employees' children.
Lunch compensation.
A sports and fitness allowance.
Company-funded personal development opportunities (professional and language courses, books, etc.).
Bonuses for outstanding results, years of service, marriage, and childbirth.
Friendly monthly office parties and epic annual offsite company birthday and Christmas celebrations.
- Understanding of game UI usability principles. - 5+ years experience creating game interfaces, primarily mobile. - Portfolio with strong game UI work and clear personal contribution. - Strong Photoshop skills (raster graphics, UI elements, icons, illustrations). - Strong Figma skills (components, variants, auto layout, styles, libraries, structured files). - Ability to build complex multi-screen clickable prototypes in Figma. - Solid understanding of composition, color, typography, visual hierarchy, readability. - Ability to work within an established realistic or semi-realistic game style. - Experience preparing UI and assets for development. - Genuine interest in mobile games. - Experience working with AI tools (GPT, Gemini, Midjourney). - English B1 or higher, Russian B2 or higher.