
// Open Role at Sperasoft
Join Sperasoft as a Senior 3D Vegetation Artist to craft stunning organic assets for a new IP in Unreal Engine 5, developing diverse biomes and mentoring junior artists within an international team.
Sperasoft is looking for a talented, experienced 3D vegetation Artist who can create different types of plants and organic (trees, bushes, grass, etc.). If you are keen on vegetation creation and would like to be a part of a great team, working on new IP, we are waiting for you!
Responsibilities
Requirements
Benefits
- Experience in vegetation modelling in game industry; - Strong understanding of 3D modeling tools used in vegetation production (either 3D Max, Maya, Blender, ZBrush, Speed Tree or Houdini); - Strong understanding of Texture creation tools (either Photoshop, Substance Designer or Substance Painter); - Experience in any Game Engine, such as Unreal Engine 5, Unity or others is a plus; - High-poly sculpting in Zbrush is a plus; - Good understanding of modern pipelines and requirements for game development; - Teamwork skills; - A creative, collaborative and innovative mindset; - Excellent communication and interpersonal skills.