Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.
We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.
We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.
Animators at Techland work in interdisciplinary teams. Together with programmers and designers are an integral part of the game creation process.
Your daily tasks:
Creating character and object animations for AAA games,
Crafting gameplay experience,
Integrating created animations into the game engine's animation system
At least 2 years of experience in the video games industry,
Experience in working on AAA games (for PC, PS4, Xbox One),
Familiarity with animation systems (e.g. Unreal, Unity),
Proficiency with 3D software, such as 3ds Max, MotionBuilder or Maya,
Experience with motion capture, including session planning, performing or directing and data analysis
Strong experience with keyframe animation
Experience working on tasks autonomously and delivering results on time,
Good communication skills to interact with other teams - programmers, 2D artists, 3D artists, VFX artists, etc.,
Passion for games, knowledge of and interest in the gamedev industry,
Very good command of English.
Nice to have
What we offer: