- 3+ years of experience in VFX for games, visual effects, film, etc.
- Experience creating realistic and compelling VFX for Games, Film/TV, or both.
- Understanding of in-game VFX performance, tuning and memory budgets.
- Knowledge of Unreal Engine, Niagara and Blueprint.
- Strong understanding of PBR concepts and physics.
- Portfolio of real-time FX work, preferably in photorealistic style.
- (Bonus) Experience with Houdini, 3ds Max, Maya, etc.
- (Bonus) Experience with Python scripting.
- (Bonus) Experience working in film/TV.