
// Open Role at Torpor Games
Join Torpor Games as a Senior 3D Artist, shaping visual pipelines and creating immersive environments and characters for narrative-driven RPGs, working in a hybrid model from Berlin.
Berlin, Germany | Full-time (40h/week)
Contract: On-payroll, fixed-term, with a strong possibility of extension or conversion to permanent employment basedon performance and project requirements.
Expected start date: 01.09.2026
Please note we cannot support relocation for this role.
Senior 3D Artist (Generalist) is responsible for creating environment and character content across Torpor Games’titles, with a focus on architecture, interiors, characters, and set dressing. Given the size of the studio, this role alsocarries pipeline ownership: you’ll help shape how the team works, not just produce assets.
Preferred Qualifications
- 5+ years of professional experience as a 3D Generalist, Environment Artist, or similar role in the games industry. - Strong portfolio showcasing semi-realistic character and/or environment work. - Good eye for shape language, form, composition, lighting, material definition, scale, visual hierarchy, and style consistency. - Ability to work across visual styles, from semi-realistic to stylized, depending on project needs. - Experience creating modular, reusable asset systems, trim sheets, and assembled environments. - Experience modeling characters and setting up body rigs and skin weights. - Solid understanding of the full 3D art pipeline, including modeling, UV layout, baking, texturing, materials, optimization, and engine implementation. - Professional experience working with Unity. - Proficiency with industry-standard tools, including Blender, Substance Painter, and Photoshop. - Strong communication skills, with the ability to clarify direction, document decisions, and explain complex problems clearly. - Comfortable giving and receiving feedback professionally across disciplines. - Critical eye for evaluating scenes and assets, with the ability to identify what works, what doesn't, how to improve it, and take action. - Strong sense of ownership and follow-through, with a proactive approach to improving workflows rather than simply completing assigned tasks. - Ability to document workflows and create clear production guidelines for other artists.