
// Open Role at Trailmix Games
Lead a dynamic engineering team for a new mobile game project in Berlin. Drive technical direction, architecture, and team growth, leveraging your expertise in F2P mobile games, Unity/C#, and rapid prototyping to build delightful, scalable experiences.
At Trailmix, our players are the reason we exist, and this drives our mission: to create delightful spaces where millions of people can flourish. Our hit game Love & Pies, launched in September 2021, has resonated with millions worldwide, and we build free-to-play mobile games that are snackable yet filled with heart, humour, and stories that stick.
We’re a focused and highly collaborative team with a big creative spirit. We believe the best games are made when the people behind them feel inspired, supported, and proud of the work they do.
That’s why our values sit at the heart of how we work, shaping every decision and creative choice we make.
As Lead Game Engineer on a New Game Project in Berlin, you are accountable for the technical direction, delivery confidence, and people leadership of the engineering team building our next game. This role carries full hands-on engineering craft and extends into people management and delivery accountability. You will still write code - often hands-on prototyping - but your primary impact comes from enabling others, owning the technical approach, and turning early concepts into validated, scalable builds. You hold direct line-management responsibility for the engineering team (initially small), and are accountable for their performance, growth, and clarity of ownership. We are hiring this role to build toward a sustainable Live Games team - not a career-prototyper function - so you set architecture and standards now that will hold as your project scales from discovery into live.
The New Game Project in Berlin is in discovery. Your job is to move fast and validate - prove ideas out or kill weak ones quickly. You optimise for learning speed now, while bringing the architectural judgment and standards that set the game up to be built well as it moves toward production.
Technical Leadership & Architecture
People Leadership & Team Development
Delivery & Outcome Accountability
Technical Craft & Concepting
Collaboration & Stakeholder Impact
At Trailmix, we care as much about how you work as what you deliver. We believe that when people feel safe, inspired, and proud of what they do, that passion flows directly into how we work with one another, our games, and ultimately, our players feel it.
That means we’re looking for someone who:
Together, our values and the behaviours don’t just describe how you’ll succeed here - they’re how we create authentic games that players love, built by people who flourish.
We work together from our Berlin studio because we believe fast, creative, lean game development thrives through close collaboration, quick feedback, and shared momentum.
Our home is a bright, well-acclimated, fully serviced office space at Willner, a former brewery near the S-Bahn ring. With endless snacks and drinks, table tennis, and a rooftop terrace for quiet breaks, it gives us the ideal environment to do our best work together.
While we mostly work from the studio, there may be agreed exceptions and a small number of flexible days each month when life outside of work needs it.
Trailmix was founded to make a positive impact on our players, our community, and our colleagues. We’re committed to creating an inclusive culture where everyone can flourish and feel seen.
We believe it’s vital that players see themselves represented in the games they play; and in Love & Pies, we celebrate the beautiful diversity of life. The stories, characters, and relationships in our games reflect the people we are and the people we love.
We’re always excited to welcome more people who share our passion for designing games that truly include everyone.
Extensive experience within F2P mobile games, including at least one title shipped and operated live. Track record of taking new gameplay features or prototypes from concept to validated, shippable build. Experience line-managing engineers (including Senior Engineers), running 1:1s, owning performance, and supporting growth. Hands-on experience applying AI tools to engineering and prototyping workflows. Familiarity with web technologies for concepting and prototyping. Strong architectural understanding and systems thinking; strong grasp of CI/CD, testing strategy, performance, and scalability. Proven live-games technical craft for designing, scaling, and operating systems reliably in production. Demonstrable depth in Unity / C#, gameplay/client architecture, and profiling/optimisation. Comfort operating in ambiguity and rapid iteration cycles.