
// Open Role at Tripledot Studios
Join Tripledot Studios as a 2D Artist in Jakarta, crafting stunning hand-rendered environments and props for exciting casual mobile games, including those built around globally recognized IP. Contribute to a multi-award-winning company passionate about making games.
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
About Ludios
Ludios takes its name from Latin; it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games.
Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in.
Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about.
If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.
Role Overview
You will work on creating hand-rendered 2d environment assets for a live game. The 2D Artist needs to be able to successfully produce any type of environmental art assets assigned to them, meeting deadlines. Quickly adapt to new art styles and any technical requirements and pipelines. Be diligent in delivering quality following the art guidelines and style from the Lead Artist, and also be efficient in following the production schedule.
Key Responsibilities
Required Skills, Knowledge, and Expertise
Working at Tripledot
Strong portfolio showing examples of 2D painted in-game props and environment examples. Familiar with creating 2D assets for a 3D game pipeline. Excellent 2D experience with Photoshop. Good basic art skills in art fundamentals (color composition and form). Good understanding of architectural forms. Versatile in art style. Passionate about games. Ability to produce concept and 2D Painted Renders of assets and textures for the environment, props, objects, and scenes for the game engine. Understand and follow art requirements and project-specific needs. Promptly learn any new tools or techniques. Execute tasks according to the project schedule while meeting quality expectations. Perform initial art and technical quality checks. Fix all problems noted by Team Leader and Art Director. Promptly report difficulties. Support Junior Artists.