
// Open Role at Tripledot Studios
Join Tripledot Studios as a Technical Artist, bringing 2D and 3D art assets to life in Unity for mobile games. Collaborate with artists and developers to optimize visuals and performance, ensuring a seamless player experience.
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
About Ludios
Ludios takes its name from the Latin, it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.
Role Overview
As a Technical Art Implementor, you'll play a key role in bringing our artists' creations to life in Unity. You'll ensure the seamless integration of both 3D and 2D art assets.
Key Responsibilities
Required Skills, Knowledge, and Expertise
Working at Tripledot
Intermediate understanding of Unity, specifically Unity UI features (canvas and animator), Photoshop, and Blender.Basic in Unity C# scripting.Experience in making or modifying Unity components to support the art team in implementing assets.Ability to create visual effects using Unity Particle System & Shader Graph knowledge.A keen eye for visual aesthetics and detail.Ability to communicate effectively within a team setting.An understanding of optimization techniques for game performance.Passion for games and a keen interest in the game development process.