
// Open Role at Turtle Rock Studios
Lead UX design for an upcoming PC and console game, shaping player experience from HUD to in-game navigation. Mentor a team while actively prototyping in Unreal Engine 5, ensuring high-quality, accessible UX from concept to launch.
At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next hit title.
We're looking for a hands-on Lead UX Designer to help define the player experience for our upcoming PC and console game. Working with the UI/UX Director, you'll shape the vision for HUD, menus, and in-game navigation. You’ll lead and mentor the UX team, while staying actively involved in design and prototyping directly in Unreal Engine 5. You’ll turn complex gameplay challenges into clear, compelling experiences, rapidly validate ideas in-engine and help deliver high quality UX from concept through launch.
Some of the benefits and perks our employees get to enjoy, include:
The estimated base pay range for this role is: $140,000-$195,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
- 7+ years of experience in UX design for AAA games, with at least 2 years in a lead role. - Hands-on UE5 experience, including prototyping with UMG and Blueprints, and knowledge of Common UI, data binding, and input mapping. - Deep understanding of PC and console UX, controller navigation, mouse/keyboard interactions, and accessibility. - Proficient in Figma, Adobe Creative Suite, or similar prototyping tools. - A portfolio showcasing shipped game interfaces and interactive prototyping. - Exceptional interaction design, information architecture, visual hierarchy, and player-centered design skills. - Ability to scope, estimate, prototype, and iterate efficiently in a fast-paced production environment. - Solid communication and collaboration skills across disciplines.