
// Open Role at Ubisoft
Lead a team of Level Designers for Beyond Good & Evil 2 at Ubisoft Montpellier, defining the level design vision for an ambitious open-world AAA title and ensuring a seamless, engaging player experience.
Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you’re passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
Job Description
Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 classic! Thanks to the technological advancements provided by our proprietary Voyager engine, Beyond Good & Evil 2 aims to offer an organic, seamless experience of exploration and space piracy on a solar system scale, featuring exotic locations, colorful characters, and numerous mysteries to uncover—either solo or with friends. If you’re looking for a unique adventure, join our team to help us create System 3!
Why we need you:
The Level Design team builds the key locations of an open world; it needs a leader to structure, streamline, and elevate the overall quality.
What you’ll do:
Responsibilities:
You’ll be at the heart of design decisions, working directly with the project leads.
Vision & Consistency
Design & Player Experience
Iteration & Continuous Improvement
Team Management
Organization & Documentation
Your future work environment:
You’ll join a team of level designers and report to the World Director: Cédric BARTHEZ
What We’re Looking For:
You have previously worked on AAA games and have shipped multiple games—these are mandatory requirements for supporting our teams.
Knowledge of open-world games is a plus!
You’re comfortable:
Key Skills for This Role
Level Design
Methodology & Production
Communication & Leadership
Structuring
What Will Make You Successful
You’ll succeed if:
A bonus for you:
When you join:
The recruitment process:
As part of our recruitment process, you may be asked to complete a practical case study.
Additional information:
Location: Montpellier (on-site)
Start date: You can join the team as soon as possible
Previously worked on and shipped multiple AAA games; excellent proficiency in 3D level design; strong UX sensibility; experience with iterative design; ability to lead and mentor a team.