
// Open Role at Ubisoft
Join Ubisoft Quebec City as a Senior Lighting Artist for the Assassin's Creed franchise. You'll craft immersive lighting for gameplay and cinematics, shaping atmosphere and guiding players while optimizing visual quality and performance.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a lighting artist at Ubisoft Quebec City, you will create lighting for gameplay and cinematics for the Assassin’s Creed franchise. You will shape atmosphere and guide players’ attention while supporting the artistic direction, gameplay, and narrative.
Working within a small team, you will organize your work, take initiative, and collaborate with the teams your work depends on. You will help safeguard game performance and establish good lighting practices while respecting engine limitations and production schedules.
What you’ll do
What you bring to the team
What to send our way
- Solid experience in lighting in the video game industry, ideally in AAA game production - In-depth knowledge of light behaviour, colour, and image composition - Good artistic knowledge of real-time and pre-rendered lighting techniques, along with an understanding of engine constraints - The ability to organize your work, take initiative, and move tasks forward proactively - Resourcefulness, creative problem-solving skills, and attention to detail - The ability to collaborate across disciplines, welcome feedback, and adapt to change - Knowledge of other game development disciplines and how their work connects with lighting production - CV and a portfolio/project links showcasing relevant lighting work