
// Open Role at Ubisoft
Join Massive Entertainment to craft stunning visual effects for Tom Clancy's The Division 3, utilizing the Snowdrop engine and collaborating with interdisciplinary teams to push creative and technical boundaries.
Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.
At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors.
We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.
Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.
Before applying, please ensure you meet below eligibility criteria:
Be employed on a permanent or fixed-term contract
You need to have spent at least 1 year in your current role at Ubisoft
Be eligible and willing to work where the position is located and in accordance with local legal guidelines.
In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project.
We are looking for a Senior VFX Artist with a strong technical skill-set and drive, to join our team. You'll be responsible for creating astonishing visual effects aligned with the games artistic vision and utilizing the technical possibilities of our Snowdrop engine. You'll work closely with our Technical Art team, and other interdisciplinary peers.
What you'll do
What you'll Bring
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
You can also find a summary of the Massive Job Perks here. (https://www.massive.se/career/)
Questions? We're more than happy to answer them! Please contact Paula Roese Mesquita (https://www.linkedin.com/in/paularoesemesquita/), Talent Acquisition Partner for this position
All your application information will be kept confidential according to EEO & GDPR guidelines.
- Professional experience with VFX, including at least one AAA game development cycle. - Strong working knowledge in VFX tools, as well as an understanding of the technical constraints within a game engine. - A portfolio/showreel detailing your experience with key real-time VFX elements. - Comfortable working autonomously and presenting ideas clearly. - Motivated to improve processes with technical knowledge and understand how things work. - Comfortable collaborating within a multidisciplinary team. - Be employed on a permanent or fixed-term contract. - Have spent at least 1 year in your current role at Ubisoft. - Be eligible and willing to work where the position is located and in accordance with local legal guidelines.