
// Open Role at Ubisoft
Join Ubisoft Montréal as a VFX Artist to create stunning real-time visual effects for Assassin's Creed Invictus, enriching gameplay and immersing players in dynamic worlds through environmental effects like smoke, fire, and water.
As a VFX Artist at Ubisoft Montréal, you will create impactful visual moments that enrich gameplay and elevate the player experience. You will help bring immersive worlds to life through environmental effects such as smoke, fire, explosions, snow, water, and other real-time visual effects.
In this role, you will combine creativity and technical expertise to design, integrate, and optimize high-quality visual effects directly in the game engine. You will collaborate with multiple teams to deliver a cohesive, performant, and visually engaging experience.
What you’ll do
What you bring to the team
What to send our way
Collaborate with creative direction to define VFX priorities. Create environmental effects using particle systems and original textures. Partner with programming teams for tool development and support. Design and integrate visual effects respecting technical constraints while maintaining artistic impact. Ensure real-time performance within the game engine and optimize effects based on playtest results. Troubleshoot technical issues related to VFX. Adapt work based on feedback from teams and consider community feedback post-launch. Demonstrate skills in creating real-time visual effects for games/interactive media. Understand 3D production pipelines (modeling, texturing, lighting, image processing). Proficient with 2D art tools, compositing software, 3D software, and game engines. Strong understanding of art fundamentals like lighting, composition, and color theory. Ability to apply vector mathematics. Excellent collaboration, communication, and attention to detail. Experience with procedural tools or shader workflows is an asset.