
// Open Role at Ubisoft
Join Ubisoft Toronto as a VFX Artist for the Splinter Cell Remake. Create stunning real-time visual effects, from environmental details to explosive gameplay moments, enhancing player immersion in a AAA title.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a VFX Artist at Ubisoft Toronto, you will create real-time special effects that enhance gameplay and deepen player immersion. More specifically, in this role, you will help craft impactful environmental and cinematic effects for the Splinter Cell team, collaborating with production teams to bring scripted events to life and create memorable gameplay moments.
What you’ll do
What you bring to the team
What to send our way
This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities. The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate’s experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations. In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.
Relevant experience creating VFX for video games with at least two shipped AAA titles; Experience with Snowdrop or Unreal Engine; Proficiency with 2D art tools (Photoshop, After Effects, Nuke) and 3D software (Maya, 3DS Max); Knowledge of Houdini and shader optimization is an asset; Strong organization, adaptability, and collaboration skills.