
// Open Role at Velan Studios, Inc.
Join Velan Studios as an experienced Level Designer to craft compelling 3D levels for exciting new titles. Bring your passion for gameplay mechanics, visual storytelling, and collaborative spirit to shape unique, replayable experiences from prototype to polish.
From dodgeball in the streets to racetracks in your living room, we've always been more interested in asking "what if?" than following a roadmap. Whether we're dreaming up a chaotic game of hide & seek in the dark or putting a legendary space fox back in the pilot's seat, that inventor's mindset runs through everything we do. We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company.
Are you a level designer with experience building 3D-levels across varied genres? Do you have a passion for building compelling game levels that challenge players through unique layouts, mechanics, puzzles, and other design-based challenges?
Velan Studios is expanding our design team as we head into production on multiple forthcoming titles and we are looking for experienced Level Designers who can drive critical design decisions and build compelling level designs across our projects.
Responsibilities
Requirements
Big Plusses
This is a hybrid or onsite position. Hybrid is 3 days a week in studio - Tuesday, Wednesday, and Friday. Our studios are located in Troy, NY & Toronto, ON.
The salary for this position is typically within the range specified below per year. Please note that the actual base pay may vary based on factors such as your qualifications, skills, experience, and other relevant considerations.
US Salary Range:
Canada Salary Range:
Velan Studios is dedicated to building a diverse, inclusive, and authentic workplace, so if you are excited about a role, but your experience doesn’t align perfectly, we encourage you to submit a General Application. Velan Studios is an equal opportunity employer that is committed to inclusion, diversity, and providing a workplace free from discrimination and harassment. We seek to create a work culture that matches the diversity of our players.
3+ years of design experience. At least one shipped title as a level designer. Experience grey-boxing to blockout of gameplay spaces and establishing landmarks. Ability to do quick prototypes to prove out gameplay ideas. A knack for visual storytelling. An understanding of level pacing and encounter design. Familiarity with tool-use and basic scripting in any major game-engine such as Unity, Unreal, or equivalent.