- Exceptional level design skills, with the ability to create both simple and complex puzzle levels that feel intentional, purposeful, and emotionally tuned.
- Strong logical and spatial reasoning — able to articulate why a level works (or doesn’t) and how it contributes to the overall player experience.
- Experience working with difficulty curves, pacing, and level placement.
- Solid analytical mindset — capable of interpreting player data, level drop-off charts, and behavioral funnels to drive design decisions.
- Understanding of game economy and balance principles, especially in F2P puzzle games.
- Experience designing for puzzle games (word, logic, block-based, merge, meta-puzzles).
- Ability to build hypotheses and test them using live data.
- Comfortable owning a process — from setting design standards to maintaining difficulty benchmarks.
- Some experience in production, leadership, or team operations is a strong plus.
- Autonomy, ownership, and self-direction — able to zoom in and out between pixel-level detail and big-picture systems.
- English and Ukrainian is a must.