
// Open Role at Wargaming
Join Wargaming Belgrade as a 2D Artist to creatively shape the visual identity of the World of Warships franchise. Develop high-quality illustrations, concepts, and in-game art using advanced 2D and 3D techniques.
Wargaming Belgrade is looking for a creative 2D Artist who thrives on variety, enjoys early-stage visual development, and sees constraints as an opportunity for innovation.
In this role, creativity is your strongest asset. You will explore visual directions, develop concepts, and shape the mood and atmosphere of in-game events and marketing initiatives from the earliest stages.
Our 2D Art team is responsible for the visual identity of the World of Warships franchise, creating everything from marketing key art and in-game store graphics to client-facing content, backgrounds, animatics, and skins.
While our visual style is grounded in realistic naval art, built on photobash and 3D foundations, we're looking for someone who can bring fresh ideas and a strong artistic vision. You will take creative ownership of complex tasks, develop visual solutions from scratch, collaborate closely with Art Directors, and help shape the creative direction of our projects.
2D Team Lead
Illustrations: create high-quality promotional illustrations, produce polished art for in-game shops and publishing, including loading screens, banners, previews, event backgrounds, and special offer images
Visual Development: early sketches for events and marketing campaigns. Some skins concepts (in case of ships it’s a mix of hard surf and environment concept art)
Workflow Execution: utilize photobash, matte painting, and 3D renders (Blender) to build detailed, realistic scenes with ships, environments, and props. Most often, 3D models will be provided by the 3D team
Creative Ownership: take full ownership of your work from the sketch phase to final polish, with minimal guidance and strong attention to detail
In-House Collaboration: prepare sketches and concept drafts to pass to teammates for further refinement. Work closely with the Art Director, publishing teams, and other departments to propose visual solutions and ensure alignment
Problem Solving: identify design challenges quickly and propose creative, practical solutions during art reviews and collaborative meetings
3+ years of experience working as a Concept Artist, 2D Artist, or Illustrator in the GameDev industry
Expert-level skills in Adobe Photoshop
Hands-on experience with 3D software (ideally Blender) to block out scenes, set lighting, and render bases for overpaint
Excellent understanding of composition, lighting, color theory, perspective, and design principles, with the ability to clearly convey form and atmosphere
Experienced with matte painting and photobash techniques
Upper-Intermediate (B2) or higher English knowledge
Stronger 3D skills: modeling, texturing, or sculpting (e.g., ZBrush, 3D-Coat).
Experience giving precise, structured, and constructive art feedback to in-house team members
Ability to adapt to different art styles when needed (realistic, semi-realistic, stylized)
Exceptional sketching skills for storyboards and quick proof-of-concept designs
AAA experience is a strong plus
During the probation period: onsite
After the probation period: onsite or hybrid (3 days per week in Belgrade office)
This role is eligible for relocation & immigration support
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
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Create high-quality promotional illustrations, in-game shop art, loading screens, banners, event backgrounds, and special offer images. Develop early sketches for events, marketing campaigns, and ship skin concepts. Utilize photobash, matte painting, and 3D renders (Blender) to build detailed scenes. Take creative ownership from sketch to final polish. Collaborate with Art Director, publishing teams, and other departments. Identify and propose creative solutions to design challenges. Requires 3+ years experience as a Concept Artist, 2D Artist, or Illustrator in the GameDev industry. Expert-level Adobe Photoshop skills. Hands-on experience with 3D software (Blender ideal) for blocking scenes, lighting, and rendering bases. Strong understanding of composition, lighting, color theory, perspective, and design principles. Experience with matte painting and photobash techniques. Upper-Intermediate (B2) English proficiency.