
// Open Role at Wargaming
Join Wargaming as an Economy Game Designer for World of Warships, shaping game economies and meta systems to drive player engagement and long-term retention. Use data and economic modeling to craft compelling live-service experiences.
Wargaming is looking for an Economy Game Designer to join the Meta Game Design team working on World of Warships.
In this role, you will work on game economy and meta systems that drive player activity, engagement, and long-term retention. Your responsibilities will combine regular live-service work with improvements to existing systems and the development of new meta-game mechanics.
You will work closely with LiveOps, Analytics, and Development teams, using player data and economic modeling to support design and balancing decisions.
Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy (http://legal.eu.wargaming.net/en/candidate-privacy-policy/) for details on how Wargaming uses your personal data.
- Professional experience in Game Design, Economy Design, Systems Design, or a similar role. - Good understanding of game economies, progression systems, rewards, resource flows, and player motivation. - Strong numerical and analytical skills and confidence working with probabilities, expected values, and balance parameters. - Experience using spreadsheets to perform calculations, build balance models, and work with game economy data. - Understanding of free-to-play and live-service game design and the relationship between economy, engagement, retention, and monetization. - Experience with game analytics and BI tools, including the ability to define analytical questions, interpret results, and use data to support design decisions. - Ability to evaluate design decisions from both the player experience and broader product perspective, including their impact on engagement, retention, monetization, and the game economy. - Ability to clearly explain calculations, assumptions, and design decisions to other team members. - Ability to independently handle well-defined design and balancing tasks, ask the right questions when requirements are unclear, and bring tasks to completion. - Willingness to work with complex existing systems, understand their dependencies, and gradually take ownership of larger areas. - Good written and spoken English.