- Updated portfolio, to be presented as part of the postulation.
- Good drawing and conceptualization skills.
- Knowledge of rigging and skinning of 3D characters.
- Autonomy to quickly and effectively gather references for concept art.
- Good control and knowledge of illustration software.
- Expert knowledge of 3D modeling software for videogames (3DS Max, Blender, Maya, etc.).
- Knowledge of light, color, composition, anatomy and mood to define or adapt to the project’s artstyle.
- Ability to adapt to different techniques and/or styles.
- Ability to texturize models and knowledge of related software (Substance Painter).
- Experience working in published videogames.
- Be an Argentine citizen.
- Native level of Spanish.