
// Open Role at Absurd Ventures
Lead the design and implementation of an immersive open-world experience, driving the vision for systems and content. You will lead a multidisciplinary team to deliver a best-in-class, story-rich gameplay experience that emphasizes exploration and dynamic player choices.
Summary
As the Lead Open World Designer, you will be the primary vision holder for the open world, its systems, and content. You will lead a multi-disciplinary team to deliver a best-in-class open-world experience rich with characters, encounters, side missions, puzzles, secrets, discoverables, collectables, and more.
Core Responsibilities
Core Qualifications
Plus If...
Description
The base pay range for this position is $150,000 to $175,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.
5 or more years of experience in open-world design. Prior experience as a Lead Designer. Knack and passion for blurring the lines between AI, systems, mechanics and scripted content to create deep, layered worlds in which stories can unfold organically through exploration and gameplay. Strong understanding of population and encounter design and open-world content balancing. Excellent communication, interpersonal and leadership skills. Innovative thinker with creative problem-solving skills who thrives in a collaborative team environment. Experience leading multidisciplinary teams. Experience in UE4 or UE5. Experience working with co-development partners.