
// Open Role at AGBO
Join AGBO's VFX team as an Animator, designing and creating compelling motion for computer graphics characters in high-profile film and television projects, with opportunities in video game cinematics.
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio’s projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video’s visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios
About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.
This is an Expression of Interest role.
Key Responsibilities:
Qualifications & Skills:
Additional Information:
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue. Create high-quality, keyframe Character Animation. Develop the timing and pace of character or object movement. Manage shot/sequence responsibilities within deadlines. Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. Maintain visual continuity, quality, and performance across characters. Possess 5+ years of experience in feature-style projects or video game cinematics, with at least 5 years in Maya and MotionBuilder. Understand the animation pipeline from concept to implementation. Demonstrate strong posing, storytelling, camera, and Motion Capture editing skills. Be proficient in animating stylized character animation. Have experience with hand key facial animation and tools, and in structuring/maintaining animation processes. A resume and portfolio reel demonstrating relevant animation skills are required.