
// Open Role at Certain Affinity
Join Certain Affinity as an Advanced Material Artist to craft highly detailed materials, textures, and shaders for exciting AAA franchises and new original IP. Collaborate with artists, mentor juniors, and help build visually stunning game worlds.
Advanced Material Artist
Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is a game development studio in Texas, based out of Austin, and we have a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes a commitment to evolution, diversity, excellence, and work-life balance. We are also excited to be the latest recipient of the Canadian Studio of the Year award (https://www.certainaffinity.com/certain-affinity-toronto-studio-wins-studio-of-the-year-award-from-the-canadian-game-awards-2021/#:~:text=%5BPRESS%20RELEASE%5D%20Certain%20Affinity%2C,selected%20for%20this%20honor%20against). We're best known for co-developing numerous AAA FPS games, though now we are creating compelling new games of our own. We're always on the lookout for amazing talent to join our team.
As a Advanced Material Artist at Certain Affinity, you will work with a small team of Material Artists to create highly detailed materials assets, including textures, masks, and setting up shaders and maintaining material libraries for the game environments and other world assets.
Responsibilities
Requirements
Must be punctual, diligent, articulate, and organized.
Portfolio demonstrating a wide variety of materials using both procedural and 3D sculpted techniques. Shipped 2+ AAA titles as a material artist. Solid technical understanding of PBR standards and surface/light interactions. Strong knowledge of Unreal Engine 5, Substance Designer, Substance Painter, Maya/3D modeling package, and ZBrush. Solid understanding of color theory. Must be punctual, diligent, articulate, and organized.