
// Open Role at Cloud Chamber
Join Cloud Chamber as a Senior Writer to craft compelling narratives, vivid dialogue, and memorable characters for the BioShock universe. Drive story content from concept to completion, shaping a world-class AAA experience.
As a Senior Writer at Cloud Chamber, you will join our talented development team to help shape the narrative vision of our game. In this role, you’ll collaborate with a passionate group of writers and designers to craft memorable story arcs, vivid dialogue, and compelling characters that support our overarching narrative themes, ultimately bringing the richly imagined world of BioShock to life.
What You’ll Do:
What We’ll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
Who You Are:
Who We Are:
At Cloud Chamber, we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $91,500 and $135,420 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
#LI-Remote
_For candidates located in Quebec:
_This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
_As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts_
- Drive narrative content from concept through completion, ensuring consistent tone and thematic depth. - Produce high-quality scripts across all narrative tiers, including critical path storylines, supporting side content, and systemic dialogue. - Create multidimensional character bios, sample writing, and casting sides for voice talent. - Implement narrative content and scripts directly into the game engine using Unreal Engine and proprietary narrative tools. - Actively participate in play sessions, offer constructive narrative and design feedback, and assist in refining writing pipelines and workflows. - 7+ years of professional experience writing for games, television, film, or theatre. - 2–3 published works of fiction (video game credits strongly preferred). - Hands-on experience with, or willingness and ability to quickly learn, narrative game tools and Unreal Engine. - Demonstrated capability to navigate ambiguity, identify unresolved narrative challenges, and take ownership to drive clear solutions. - A portfolio showcasing high-caliber storytelling with an ability to respond quickly and constructively to critique and feedback.