
// Open Role at Devoted Studios
Shape captivating, story-driven chapter content for a live game, owning the player's journey between play sessions. Collaborate with diverse teams to bring narrative, environments, and character moments to life within established IPs.
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.
We are proud to be the development partner of choice for industry leaders such as:
At Devoted Studios, we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale.
We are looking for a Senior Content Designer to shape the story-driven chapter content that carries players through a live game. This role sits outside core gameplay. You will own the world players journey through between play sessions: the environments they restore and unlock, the characters they meet, the narrative beats that frame their progress, and the special moments that make each milestone feel earned.
You will be the connective tissue between narrative, environment, characters, and animation. Working alongside writers, artists, animators, and producers, you will turn chapter concepts into cohesive, buildable experiences and keep the creative intent intact from first pitch through final polish, all within the guidelines of an established IP and a collaborative partner review process.
Requirements
NICE TO HAVE
Benefits
Why Join Us?
We offer:
This is a remote, full-time contracted position.
We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.
6+ years of game development experience in content, narrative, level, or world design, with at least 2 years in a senior role. At least one shipped commercial title where you owned player-facing story, environment, or content design. A portfolio demonstrating designed environments, narrative beats, and player moments. Strong understanding of how story, environment, characters, and animation communicate progression and reward. Strong visual communication skills (sketches, paintovers, mood boards, storyboards, blockouts). Working knowledge of art and animation pipelines and scoping. Strong documentation and presentation skills. Experience working within an established IP, brand guidelines, or licensor approval process. Experience collaborating directly with external partners/clients, managing feedback and shifting priorities. A strong sense of pacing, tone, and player empathy. Based in Europe or the UK, with fluent English.