
// Open Role at Mythwright
Join a small, multidisciplinary team as a Senior 3D Generalist Artist, crafting imaginative game-ready art, modular environments, and characters for a captivating simulation game. Be a vital team player, implementing assets directly in-engine and driving the project forward.
Role Overview
We’re looking for a Senior 3D Generalist Artist to work on a Simulation Game. You’ll work closely with a small, multidisciplinary team to build imaginative and replayable simulation games that serve a distinct genre audience and connect with players.
Key Responsibilities
1 - Create Game-Ready Art
You’ll mainly be working on modular environments, props, set dressing and character / creature work
Success looks like:
2 - Be a Force Multiplayer, Not Just an Asset Maker
There’s more to it than just creating assets, it’s about being an invaluable team member.
Success looks like:
3 - Implement Assets in Engine
You’re not just handing off art assets, you’re implementing them in-engine.
Success looks like:
Requirements
Please Note: This is a full-time, remote-working position, open to anyone within the UK & Europe.
Benefits
Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.
- Senior experience level, comfortable working autonomously with high level direction - Broad artistic & technical skillset including environments, props, characters/creatures - Confident in Unreal Engine for asset implementation and fixing art bugs - Ability to prioritize speed & efficiency with a project-first mindset - General understanding of supporting optimization and performance for single player and online multiplayer titles from an art perspective