
// Open Role at Riot Games
Riot Games is seeking a Senior User Experience Designer to lead interaction standards, establish player experience systems, and optimize cross-functional workflows for an unpublished R&D product in their CN Game Studio.
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.
We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.
That's where you come in.
我们正在寻找资深游戏交互设计师,作为核心交互设计师,你不只是界面原型产出者,更是全项目玩家体验体系搭建者。核心使命是以游戏世界观为基底,搭建适配的标准化交互管线,统一全系统信息架构、操作逻辑;通过可用性验证、风险前置降低玩家学习成本,打通策划、美术、程序协作壁垒,让游戏获得市面上顶级作品的交互体验。
- 7+ years of game interaction/UX design experience, with at least 3 years of full mobile game project interaction lead experience. - Experience with full game development lifecycle from 0 to 1, able to independently build product interaction frameworks and component specifications. - Proficient in user experience design methodologies, skilled in creating flowcharts, user journeys, interaction prototypes, and implementation specifications. - Proficient with Figma/Axure/Unity, understanding UI motion effects and engine implementation limitations. - Familiar with agile development processes, capable of independently organizing cross-departmental requirements reviews and prototype acceptance, with strong logical decomposition and multi-party alignment skills. - Bonus: Deep understanding of Riot Games' IP, fluent English for international collaboration, experience with user usability testing, player research, and data review, experience with cross-national/multi-regional version interaction adaptation projects.