
// Open Role at Ubisoft
Join Ubisoft Québec as a 3D Vegetation Modeler to craft game-ready vegetation assets, develop production pipelines, and innovate techniques for iconic game experiences. Bring your expertise in modeling tools and a passion for pushing creative boundaries.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a 3D Vegetation Modeler at Ubisoft Québec, you will create 3D game-ready assets, contribute to the development of production pipelines, and research and develop new production techniques.
What you’ll do
What you bring to the team
What to send our way
- Proficiency in SpeedTree and ZBrush - Proficiency in Photoshop and either Substance 3D Painter, Substance 3D Designer or both - Proficiency in a 3D modeling tool, such as Maya, 3ds Max or Blender - Organizational skills and an ability to take initiative - Ability to create custom foliage atlases without using Megascans - Flexibility in working methods - Assets: experience with photogrammetry, interest in research and development, openness to working on other environment assets such as ground surfaces or rocks, and an interest in sharing your creative perspective