
// Open Role at Ubisoft
Lead Ubisoft Montréal's 3D Environment Art team for Rainbow Six Siege, guiding modeling and texturing for map production and ensuring quality, efficiency, and artistic vision.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
As a 3D Environment Art Team Lead at Ubisoft Montréal, you’ll guide the Modeling and Texture team and deliver the environment assets needed for Rainbow Six Siege map production. You’ll be accountable for the quality, progress, and reliability of the team’s work.
What you’ll do
What you bring to the team
What to send our way
- Experience in video game environment art, including modeling, texturing, or asset production - Experience guiding, mentoring, or coordinating artists in game development - Participation in a shipped game or equivalent production experience - Understanding of game development pipelines and content creation workflows - Ability to organize work and balance priorities with team development needs - Strong communication, collaboration, and interpersonal skills - Problem-solving skills and experience with tracking or collaboration tools such as Jira, Perforce, or equivalent tools - Experience on a triple-A live game and knowledge of Rainbow Six Siege are assets