
// Open Role at Absurd Ventures
Join Absurd Ventures as a Senior NPC/Gameplay Engineer to build captivating character behaviors in Unreal Engine 5. You'll work at the intersection of gameplay, NPC logic, and animation, crafting believable and responsive experiences for both players and NPCs.
Summary
We are seeking a Senior NPC/Gameplay Engineer to build game features that bring characters to life in Unreal Engine 5. You will work on how both the player and NPCs behave: how they move, act, react, and interact with the world and with each other, and how those behaviors turn into believable, responsive animation on screen.
This role sits where NPC behavior, gameplay, and animation meet. You will work across a wide range of Unreal systems and partner closely with animators and designers to take a feature from idea to polished, in-game result. The ideal candidate cares as much about how a character looks and feels while doing something as about the logic that made it happen.
Core Responsibilities
Core Qualifications
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Description
The base pay range for this position is $170,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.
- 10-15 years of professional experience as a gameplay or NPC engineer, including shipped games. - 5+ years of professional experience working in Unreal Engine. - Strong working knowledge of a wide range of Unreal Engine 5 systems: Gameplay Ability System, Character Movement Component or Mover, Montages, Motion Warping, Root Motion, IK and Control Rig, Navigation, State Trees, Smart Objects. - A track record of shipping player and NPC features where the result depended on tight integration with character animation. - Expertise in modern C++ with strong debugging and optimization skills. - Ability to design systems that are maintainable and easy for designers and animators to work with. - Excellent communication skills and a collaborative, solution-oriented mindset.