
// Open Role at CatFace
Join CatFace as an Associate Concept Artist, transforming beloved characters from popular YouTube gaming channels into tangible merchandise for millions of fans. Own the creative process from initial sketches to production-ready artwork in a dynamic Austin, TX-based role.
About Offworld:
Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.
Fast forward to 2026, Offworld has over 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film.
We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same.
We are looking for a talented UI/UX Designer for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!
Job Duties:
Requirements:
Desirable traits:
This is a 12-month fixed-term position, with the requirement to work from our office three days per week. There is the possibility of an extension or transition to a permanent role based on the needs of the business.
The typical salary range for this position is $75,000 - $90,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.
This role offers:
If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume.
Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.
Required: 2–4 years of merchandise, consumer product, or character-based design experience. A portfolio showing the full progression from research and ideation through finished, production-usable artwork. We want to see the thinking and the range, not just the polished final image. Strong Adobe Illustrator and Photoshop skills, with real competence in pattern, icon, and surface design development. Working knowledge of brand and character style guides and licensed product requirements. Ability to manage several concurrent assignments against a development calendar and consistently hit dates. Strong character drawing fundamentals — proportion, expression, and consistency to an established model. Comfort giving and receiving direct creative critique, and the ability to separate feedback on the work from feedback on you. Clear communication: you can explain why a concept works commercially, not just why you like it. Discipline with file organization, naming conventions, and version control. Downstream teams depend on it.