
// Open Role at CatFace
Join Offworld Industries as a Senior UI Designer, crafting immersive user interfaces for exciting PC and console multiplayer games. Leverage your expertise in Unreal Engine and design tools to enhance player experience in a dynamic, growing studio.
About CatFace
CatFace is a YouTube entertainment company, home to a family of channels with over 25 million combined subscribers and an average of 300 million views per month. We entertain general audiences with fun, light-hearted narratives, producing multiple unique stories every week.
Most of that storytelling happens inside Minecraft, powered by custom tools and mods built entirely in-house. When a writer imagines a scene that Minecraft can't do yet, someone here builds the system that makes it possible.
Channels: Aphmau Gaming · Aphmau Shuki · Aphmau Fantasy Sites: Aphmau Store · CatFace
The Role
You will own the technology behind Aphmau content production: the Minecraft mod ecosystem our production team uses every day.
Today that ecosystem is roughly assist with daily videos and already has over a dozen added pieces. It works, and it has grown organically. Your job is to turn it into a durable platform: reusable systems that outlast any single video and serve the Aphmau brand for years.
This is a hands-on engineering role with no direct reports. You own the systems, not the org chart. You'll spend your days in the code, in conversation with production, and thinking several videos ahead about what the platform needs to support.
You will also write Java with AI. AI-assisted development is central to how we build here, and this role is expected to use tools like Claude Code as a core part of daily work.
On authority: you own the technical roadmap for production tooling. You set the standards the code is held to, you decide how the work is sequenced, and you have the final call on whether a tool is ready for a recording day. You're accountable for reliability, and you have the authority that comes with it.
What You'll Own
The platform
The practice
The translation layer
What We're Looking For
You do not need to have shipped a Minecraft mod. If you're a strong engineer and you know Minecraft, we will get you productive in NeoForge quickly, and AI-assisted development makes that ramp much shorter than it used to be. We'd rather hire engineering judgment and teach the stack.
Nice to Have
What We Offer
Why This Role
You'll shape the technical future of one of the most beloved channels in the Minecraft community, and the systems you build will reach millions of people every month. The platform is early enough that you get to define what it becomes, and the team is small enough that your decisions stick.
If you want to own a real platform end to end rather than a slice of someone else's, and you're already building with AI, this is a rare chance to do it on something people genuinely love.
Have at least 2 years experience as a professional UI designer on PC or console games. Have a strong understanding of layout principles, usability, and best practices in interface design. Ability to create UI art assets, such as icons and visual elements, for in-game use. Experience working with or designing for UI animations and motion. Strong and effective communication skills across all levels and organizations. Strong time management and ability to work within deadlines. Able to discuss and explain design options to various audiences. Problem solver and customer-centered. Knowledge of range of products including Adobe Suite, Figma. Knowledge of usability factors in Human Computer Interaction. Versatile in working with and manipulating already-created art assets into polished, usable formats across the same wide range of marketing mediums. Sync to file control and build the engine (with tech support). Willing to learn the UMG workflow (if not already familiar). Able to apply designs from Figma to UMG (no logic or programming skills required)