
// Open Role at Side (PTW)
Join Side (PTW) as a Lead 3D Artist, guiding a team to create visually stunning characters, environments, and props for exceptional games. Leverage your expertise in 3D software and game engines to deliver immersive gaming experiences.
At Side, we partner with some of the world's leading developers and publishers to solve complex production challenges and help bring exceptional games to life. From concept through live operations, our co-development teams work as trusted extensions of our clients' studios, contributing expertise across design, engineering, art, audio, QA, and production.
We are looking for a talented and creative Lead/Senior 3D Artist to join our game development team. The ideal candidate should have strong skills in creating high-quality 3D characters, environments, props, and game-ready assets. You will work closely with the Art Director, designers, and developers to bring creative concepts to life while maintaining visual consistency and artistic quality. Proficiency in industry-standard 3D software, texturing, UV mapping, and asset optimization is essential. Join us to create visually stunning and immersive gaming experiences!
Requirements
What will you do:
What are we looking for:
Benefits
About Side
Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
Experience our side of life. For more information, visit www.side.inc
- Champion art direction and ensure consistent visual quality across all assets. - Lead, mentor, and inspire a team of 3D artists, providing constructive feedback. - Collaborate with Art Director, Creative Director, and department leads to align artistic vision with technical constraints. - Define and improve art production pipelines and workflows. - Manage day-to-day art team tasks, scheduling, and resource allocation. - Create high-quality benchmark art assets (characters, environments, props). - Act as primary point of contact for the art team in production meetings. - Drive the aesthetic quality of the final product. - Troubleshoot visual issues and develop innovative tools with technical artists and engineers. - Translate high-level creative briefs into actionable tasks. - Research and implement new art creation techniques and software. - Review and approve art assets to meet project standards. - Assist in recruiting, interviewing, and onboarding new art team members. - Foster a collaborative and positive team culture. - Optimize art assets for performance across target platforms. - Stay informed about industry trends, styles, and technological advancements. - Help resolve complex technical art bugs. - 5 years work of experience as a game artist. - Proficient creating high quality organic and hard surface assets. - Proficient using software such as Autodesk Maya, 3dsmax, Blender, Adobe Photoshop, Substance 3d Painter, Zbrush. - Proficient using game Engines such as UE5 and Unity.