
// Open Role at Torn Banner Studios
Join Torn Banner Studios, a Toronto-based independent studio, as a Principal VFX Artist to lead visual effects for their next multiplayer game. Leverage your expertise in Unreal Engine and Niagara to create impactful, performant effects and mentor a team.
The Company
Torn Banner Studios (https://tornbanner.com/) is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2. Today, our team of around 100 developers is dedicated to creating fun, cinematic and social gaming experiences.
The Role
Torn Banner Studios is looking for an experienced Principal VFX Artist to help shape the visual identity of our next multiplayer game.
As the principal VFX expert on the project, you will be responsible for the overall quality, implementation, and technical direction of visual effects across gameplay and cinematics. You will work closely with artists, designers, and programmers to create impactful, polished, and performant effects that bring the game world to life across multiple platforms.
This is a hands-on role for someone who combines artistic vision and technical expertise in Unreal Engine and Niagara. You will also act as the go-to person for VFX within the team, helping establish best practices, mentoring other artists, and ensuring consistency and quality across all VFX deliverables.
Note: While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents or willing to relocate to Ontario.
Responsibilities
Requirements
Bonus Points
Benefits & Perks
To see our team, our office and what we do as a company visit We are Torn Banner Studios (http://tornbanner.com/careers) .
Torn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.
Compensation
Transparency on use of AI and position vacancy
- 8+ years of professional experience in real-time VFX for video games - Experience on at least 2 shipped AA or AAA productions - Expert-level knowledge of Unreal Engine and Niagara VFX system - Strong technical skills for building complex particle systems and writing scripts - Experience creating gameplay-focused and cinematic VFX - Strong understanding of real-time rendering, profiling, and optimization - Experience with destruction workflows (Houdini, Unreal Engine Chaos) - Artistic eye for visually compelling effects - Experience collaborating with multidisciplinary teams and mentoring artists - Demo reel showcasing recent work