
// Open Role at Torn Banner Studios
Join Torn Banner Studios, an independent Toronto-based developer, as a Producer! Support development teams, coordinate technical tasks, and drive production processes for their unique and challenging game experiences, with flexible work options in Canada.
The Company
Torn Banner Studios (https://tornbanner.com/) is a Toronto, Canada-based independent game development studio founded in 2010. We first made our mark with Chivalry: Medieval Warfare, a multi-million copy selling title that redefined melee combat in gaming. Since then, we’ve continued to grow and innovate, releasing Chivalry 2 and, most recently, No More Room in Hell 2. Today, our team of around 100 developers is dedicated to creating unique, challenging, and fun gaming experiences.
The Role
As a Producer, you will support the Production, Technical, and Design teams across a wide range of tasks throughout the game development lifecycle. You will help coordinate day-to-day development activities, track priorities and deliverables, identify and resolve production challenges, and facilitate communication between disciplines.
A key part of the role will be supporting technical production by working closely with our programmers and technical team. You will help coordinate technical priorities, track programming tasks and dependencies, identify potential risks or blockers, and ensure that technical work is aligned with the project's production goals, scope, and schedule.
Location: While this role can be carried out remotely, candidates are required to be current Ontario or Quebec residents.
Responsibilities
Requirements
Bonus
Benefits & Perks
To see our team, our office and what we do as a company visit We are Torn Banner Studios (http://tornbanner.com/careers) .
Torn Banner Studios welcomes and encourages applications from people with disabilities. Accommodations are available on request for candidates taking part in all aspects of the selection process.
Compensation
Transparency on use of AI and position vacancy
- At least 5 years of experience in the games industry with at least 3 years in a production role. - Experience contributing to at least one shipped game in a production capacity. - Experience with production and project-management tools such as Jira, Confluence and Miro. - Strong understanding of the game development lifecycle, production practices, and game development technology. - Familiarity with technical game development processes and the role of programming within game production. - Ability to understand and communicate technical concepts sufficiently to support collaboration between. production and engineering/programming teams. - Proven experience owning scopes, milestones, and priorities. - Strong interpersonal and communication skills, both written and verbal. - Excellent organizational, multitasking, and decision-making skills. - Highly self-motivated, proactive, and comfortable taking initiative. - An understanding and passion for video games. - Demonstrated ability to identify opportunities to improve processes and adapt them to the team's needs. - Experience working directly with programming or technical development teams.